Abstract: This paper proposes a set of metrics to evaluate and compare applications in a new but quickly developing field – energy management software (EMS) in residential buildings. The goal of the paper is to highlight tendencies and to detect drawbacks of present applications to develop a new one taking into account the results of previous analysis. It shows a shortlist of applications examined. Provides the conclusion drawing to the metrics and proposes main issues to be considered in the development of a new application.
Anna Muchnik, Pau Fonseca I Casas, Oxana Zamyatina, Josep Casanovas, "Analysis of the Gamification Applications to Improve the Energy Savings in Residential Buildings," WSEAS Transactions on Computers, vol. 21, pp. 88-96, 2022, DOI:10.37394/23205.2022.21.13
Anna Muchnik, Pau Fonseca I Casas, Oxana Zamyatina, Josep Casanovas. Analysis of the Gamification Applications to Improve the Energy Savings in Residential Buildings.
WSEAS Transactions on Computers. 2022;21:88-96. 10.37394/23205.2022.21.13