What are Digital Skills Still Lacking to Survive in Digital World?
ERIC HERMAWAN1, DIENA DWIDIENAWATI2*, ANGGRAENI WORO HAPSARI3
1Logistic and Human Resource Management, STIAMI Institute, Jakarta, INDONESIA
2Business Management, BINUS Business School, Jakarta, INDONESIA
3Management, BINUS Business School, Jakarta, INDONESIA
*Corresponding Author
Abstract: - Digital transformation is an essential requirement in various companies currently. The emergence of
digital transformation creates challenges for companies in technology and digital utilization. In the future,
Generation Z will dominate the workplace. Generation Z is known as Digital Natives, however, do they have
high digital readiness? The Research Questions of this study are (1) How is Generation Z's digital readiness
level in Indonesia for Workplace Digital Skills? and (2) How is Generation Z's digital readiness level in
Indonesia for Everyday Digital Skills? A quantitative study involving 420 Generation Z in Indonesia was
conducted to review their workplace and everyday skill digital readiness. The result showed that Generation Z
was ready for three digital skills, which were Collaboration Technology, Digital administration, and Creative
Design. Then the unpreparedness of Generation Z was in 3 digital skills, namely Encryption and cyber security,
Coding and app development, and Sales technology. The self-rating of everyday digital skills showed that most
of Generation Z have readiness at the Advanced level, rated at 8-10. However, they were unprepared for the
Data Analytics and Productivity Program skills.
Key-Words: - digital skills, digital readiness, digital transformation, generation Z
Received: June 11, 2022. Revised: April 21, 2023. Accepted: May 15, 2023. Published: June 19, 2023.
1 Introduction
Digital transformation is an essential requirement in
various companies currently. According to [1],
digital transformation can boost productivity, value
creation, and social welfare as a strategic move
emphasizing long-term policy. The study, [2],
explained that digital transformation must be carried
out by companies as a form of innovation from
developing technology to improve company
performance. In other words, digital transformation
positively impacts companies to increase
productivity and performance.
Regardless of the importance of digital
transformation, the emergence of digital
transformation creates challenges for companies in
technology and digital utilization. The involvement
of technology also requires companies to update
their work systems. Most companies are asked to
carry out digital transformation to keep pace with
current technological developments. Companies
must be able to carry out digital transformation in
the company sustainability, [3].
The most important part of digital
transformation is not the system itself. Changing the
working system and business in the digital era
requires expertise in the technology field. To
operate and face the market, companies need to
ensure the readiness of employees to work in a
digital environment. Employees' readiness to work
in a digital environment is known as digital
readiness. Digital Readiness is a tendency and
willingness to switch and adopt digital technologies
and their readiness to create new innovative
opportunities by using them to bring individuals,
organizations, industries, and countries to achieve
their goals faster and with more significant results,
[4]. The McKinsey Survey suggested that one of the
barriers to digital transformation is lacking the
necessary skills and expertise, [5]. Do employees
have high digital readiness? Workplaces nowadays
contain multiple generations. At this time, there are
three generations in the workplace, namely
Generation X, those who were born the year 1965-
1977, Generation Y or Millennial, born between
1977-1993; and Generation Z, those who were born
between 1993-2005, [6]. However, in the future,
Generation Z will dominate the workplace. In 2020,
Generation Z will be estimated to occupy 20% of
total employment.
Generation Z or also referred to as iGen,
Homelanders, Digital Natives, and most commonly
as Gen Z or Gen Zers, consists of individuals who
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were born between 1995-2012, [7]. Generation Z is
the first generation born in the world of internet-
connected technology. Generation Z has become
accustomed to technology or digital media. With the
advancement of technology, studies have shown that
technology is one of the key modifiers of human
behaviour. Technology is known to be a norm in
social interaction. The utilization of technology is
the most prevalent in Gen Z, [8]. Gen Z was
introduced to gadgets from an early age. Based on a
survey conducted Center For Generational Kinetics
(CGK), approximately 95% of Generation Z own a
smartphone, and 25% of them have a smartphone
before the age of ten, [9]. The most striking
characteristic of technology in Generation Z is that
they are a tech-savvy generation. According to
many dictionaries, a tech-savvy person is a person
who is well-educated about new technologies and
uses his skills to take advantage of existing
technologies, [10]. According to [11], Tech-savvy
conjures up images of young digital people easily
using technology in ways that are often difficult for
people of the older generation to imitate.
A study of Gen Z shows that 95% of them own
a smartphone, 83% own a laptop, 78% own a high-
end game console, and 57% own a desktop
computer. Then 29% use their smartphone up and
past midnight every single night. Reports from, [12],
focusing on technology or digital device usage
behavior on average have found that Generation Z
got their first smartphone at age 12, around grade 7.
Their digital connection started at an earlier age than
the previous generations; this means smartphones
became one of their first screens, and Generation Z
is a genuinely mobile-focused generation.
Furthermore, Generation Z has complex and
valuable knowledge related to digital. Regardless of
the common knowledge that Gen Z used technology
most of the time for all aspects of their life, [13],
[14], they mostly spend more on socialization than
productivity. They consider ease of use, usefulness,
and enjoyment as important features when using
technology, [15]. On the contrary, Gen Z cannot
work in a digital world with high digital readiness.
A survey by the Global Digital Skill Index Survey
found that digital readiness for Generation Z does
not even reach a third. Moreover, a survey has been
done in 19 countries focused on Generation Z. It
turns out that the Digital Skill Readiness index only
reached 31 out of 100 points compared to 33 points
for the entire generation, [16].
Aside from that, Salesforce found a skills gap
where only a third of respondents felt ready for the
social media skills in the workplace needed over the
next five years (Figure 1). They are the first
generation who are truly digital natives and feel
"very ready" for today's digital jobs. There are not
many Generation Z respondents who believe they
have "advanced" digital skills in areas such as
coding (20%), data encryption & cybersecurity
(18%), and AI (7%), [16].
Fig. 1: Global Digital Skill Readiness Index
Source: [16]
The newest research stated that some earliest
studies showed that 62% of the EU population uses
the internet daily. However, almost half of the EU
population, i.e., 47%, have "low" or "non-existent"
digital skills and are not even considered to be
functioning in a digital society, [17]. The younger
generation today is already spending much time in
the digital environment; in fact, that does not help
them enough in the digital workplace. The problem
is that after graduation, they are not armed with the
digital competencies required by companies, [17].
The digital readiness survey conducted by
Salesforces and several other surveys did not
include Generation Z's digital readiness in
Indonesia. To fill the gap in Generation Z's digital
readiness in Indonesia, this study aims to look at the
digital readiness index in Indonesia and see the
perception of Generation Z in Indonesia towards the
digital workplace. Research Questions from this
research are (1) How is Generation Z's digital
readiness level in Indonesia for Workplace Digital
Skills? and (2) How is Generation Z's digital
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readiness level in Indonesia for Everyday Digital
Skills?
2 Literature Review
2.1 Generation Z
A generation cohort is a group of individuals born in
a certain period and has the same attitudes and
preferences. Generation cohorts are determined by
year of birth, not by the current age. There are
currently 4 Generation cohorts in adulthood. They
are Baby boomers, Generation X, Generation Y, and
Generation Z, [18]; Baby boomers are those who
were born between 1946-1964, and Generation X
was born between 1965-1977; Generation Y or
Millennials born in 1977-1993, and Generation Z
born in 1993-2005, [6]. Generation Z is the latest
demographic to complement over five generations
working side by side for the first time in the history
of the modern workforce, [19].
A recent survey shows that the younger
generation prioritizes their happiness and freedom.
The latest survey by Randstad found that around
35,000 individuals in 34 markets showed that
employee attitudes toward work experience have
significantly changed. Later, in the same study, 56%
of employees aged between 18 to 24 years old
answered that they would rather quit their job than
work in a company that makes them unhappy.
Generation Z puts lifestyle and happiness as their
top priority, followed by company values, [20].
Generation Z is the first-born generation who
were born as internet-connected technology
developed. Generation Z is mostly getting used to
technology or digital media. They use gadgets from
an early age. A survey conducted by [9], published
on the CGK website, shows that 95% of Generation
Z own a smartphone, and 25% have a smartphone
before age 10. Generation Z is known as digital
natives. A recent study about Generation Z
conducted by [11], shows that 95% own a
smartphone, 83% own a laptop, 78% own a high-
end game console, and 57% own a desktop
computer. Generation Z is tech-savvy and globally
connected. Moreover, they are very fast in finding
and gathering all the information they need, more
intelligent, and more flexible, [17].
Digital readiness for students implies their
technology-related knowledge, skills, attitudes, and
competencies to accomplish digital technology to
meet educational goals and expectations in higher
education, [21]. Generation Z is ambitious in
achieving its goals. They were born to believe that
education is the key to realizing their goals and,
accordingly, make tireless efforts to get into
reputable universities that also offer scholarships,
[22]. A critical characteristic of this generation is
that they know how to handle computers and mobile
devices and optimize social media as an essential
means of communication. Generation Z is
considered newbies in the workplace, and it makes
them assigned to tactical or low-value jobs. In
addition, they were asked to perform one task at a
time, focusing on the quality of the work. However,
recent research shows that this group is multitaskers
and intends to do more than one task, [22].
Technology plays an essential role in the life of
this generation; being raised with smartphones and
other digital narratives every day makes them
expect things to be fast and instant, [23]. A study by
Deloitte revealed that half of this group spent 10
hours a day or more on digital devices. They are
close to automation, artificial intelligence, the
Internet of Things, and machine learning comes into
play, and the tech-powered gig economy and
crowdsourcing model introduce attractive
alternatives to talent management, [22]. Although
they are considered a tech-savvy generation, [17],
believed that Generation Z, even though they are
growing up surrounded by digital technology, is
identified as lacking systematic experience in
working with them.
2.2 Digital Readiness
Readiness is a stage of development that describes
the tendency, willingness, and readiness to take
action. Meanwhile, Digital is defined as the device
and application of digital technology. Thus, digital
readiness is defined as the tendency and willingness
to switch and adopt digital technologies as well as
the readiness to create new innovative opportunities
by using these technologies to bring individuals,
organizations, industries, and countries to achieve
their goals faster and with more significant results,
[24]. Digital Readiness in the workplace can be
defined as the ability to take advantage of the
potential of digitization. Businesses may need to end
aging business models, invest in innovation, or
completely transform their core business to achieve
digital readiness, [25].
Digital Readiness refers to the readiness of their
people in terms of positive beliefs, knowledge, and
skills, and their organizational readiness in terms of
abilities such as budget constraints, organizational
capacity, leadership, or culture of innovation, for
example, to manage the required transformation.
There is evidence that digital readiness positively
affects enterprise success, and for those matters,
organizations must be prepared as well as their
managers and employees, [26]. The success of
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companies with good digital readiness where
employees can create much higher revenues and
profitability than companies with lower digital
readiness levels, [24].
There are four benefits of Digital Readiness
within organizations. The first is to increase
organizational agility, the second is to increase
competitive advantage, the third is to provide
customers with new products and services, and the
fourth is to help the better exchange of information
for staff and users. An organization can build a
digital-ready culture by incorporating changes in the
work environment. Moreover, encouraging changes
will come from the top down by informing,
engaging, and empowering employees to help foster
a digital mindset internally
3 Methodology
3.1 Design and Procedure
This research used a quantitative design, where
respondents were asked to fill out the questionnaire
and provide their assessment of the statements in the
questionnaire. The first part of the questionnaire was
a brief containing information about the study.
Questionnaires were divided into four parts. The
first was informed consent, which contains a brief
explanation of our research and the respondent's
consent to be willing to fill out the questionnaire.
The second part was the screening to ensure that the
respondents fit our research criteria only. The third
part was demographic information such as gender,
and educational background. The last part was
questions related to digital readiness, which was
modified from the assessment of the Global Digital
Skill Index conducted by Salesforce, [16].
3.2 Sample and Data Collection
According to the Indonesia Central Bureau of
Statistics, in 2020, the Generation Z population in
Indonesia was 75.49 million. Based on the Slovin
sample calculation, the number of samples required
is 387 samples. A convenient sampling method was
used in this study.
3.3 Data Analysis
Descriptive analytics was used to analyze the data.
The mean value is then classified into the
importance level and skill level diagram.
Workplace digital skills are classified as
collaborative technology, digital administration,
encryption and cyber security, E-commerce and
digital trade, and Project management technology
(Figure 2). Workplace digital skills consist of
artificial intelligence, coding and app development,
collaboration technology, creative design, data
science, DB management, analytical, data
visualization, digital administrative, digital
green/sustainability, digital marketing, E-commerce
and digital trade, encryption and cyber security,
product management technology, project
management technology, sales technology.
Fig. 2: Workplace Digital Skills
Source: [16]
4 Results
4.1 Demographic
In this study, 421 respondents have responded.
Only one respondent was not eligible for further
analysis. Therefore, the suitable data for further
analysis was 420 respondents. The status was
students as much as 89%. By gender, 36% were
male and 64% were women. Based on education
85% were undergraduate students, 12% were
bachelor's degrees, 1% were graduate degrees, and
3% in others. Based on the place of residence, 75%
reside in Greater Jakarta. Then, as much as 14% live
in Java Outside Jabodetabek, and 11% live in others.
4.2 Digital Experience
From the analysis, it was found that 1% of
respondents have used gadgets since they were at
the age of <3 years and 4% of respondents have
used gadgets since 3-5 years old. Then 57% of
respondents started using gadgets at the age of 5-12
years old. There were 38% of respondents have used
gadgets since the age of > 12 years.
The result revealed that 44% of respondents
spent time 5-8 hours per day. Around 39% of
respondents spent time using gadgets > 8 hours per
day. The respondent claimed that from the total hour
screening time, they spent 70% on other than school
activities and assignments. Based on gadget types,
52% of respondents claimed that the mobile phone
category was the first and most frequently used
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gadget. Then the second gadget was laptops (47%).
Ipad was the third gadget (49%). The computer was
the fourth gadget (36%)
4.3 Digital Readiness
4.3.1 Workplace Digital Skills
Figure 3 showed that in the digital skill workplace,
Generation Z was ready for three digital skills,
which were Collaboration Technology, Digital
administration, and Creative Design. Their self-
assessment claimed that they considered those three
digital skills were important and at the same time
they claimed that they had very good skills in those.
Then the unpreparedness of Generation Z was in 3
digital skills, namely Encryption and cyber security,
Coding and app development, and Sales technology.
They claimed that those three skills are important
but they did not have a very good skill on those
three.
Figure 3 also showed that Artificial Intelligence
skills (such as VR, Chatbot, and Face ID) resulted in
the majority of respondents feeling that these skills
were essential on a scale of 7.79, and their skill level
was intermediate with a scale of 6.07. For Coding
and app development skills (such as Bootstrap,
jQuery, Angular, and Code Igniter), the majority of
respondents felt that these skills were essential with
a scale of 7.27 and their skill level was quite low
with a scale of 4.99. Then the Collaboration
Technology skills (such as ZOOM, WhatsApp,
LINE, Microsoft Outlook, Google Docs, and
Google Sheets) resulted in the majority of
respondents feeling that these skills were critical
with a scale of 8.66 and their skill level was the
advanced scale of 9.33. Creative Design skills (such
as typography, adobe creative, and Canva) resulted
in most respondents feeling that these skills were
essential on a scale of 7.73, and their skill level was
advanced with a scale of 8.5. Then, on Data
Science, Database Management, and analytical
skills (such as data analytics, statistics, machine
learning, and calculus & algebra), the majority of
respondents felt that these skills were essential on a
scale of 7.88, and their skill level was intermediate
with a scale 6.
Fig. 3: Workplace Digital Skills
Data visualization skills (such as Tableau, Qlik,
and Microsoft powerBI) resulted in the majority of
respondents feeling that these skills were essential
with a scale of 7.59, and their skill level was
intermediate with a scale of 5.46. In Digital
Administrative skills (such as Google Docs,
PowerPoint, Excel, planner, and notes), the majority
of respondents felt that these skills were essential
with a scale of 9.17, and their skill level was
intermediate with a scale of 8.36. Then the Digital
Green/sustainability skills (such as Paperless Office,
Cloud Computing) resulted in the majority of
respondents feeling that these skills were essential
on a scale of 7.78, and their skill level was
intermediate with a scale of 5.74.
For the E-Commerce and digital trade skills
(such as SEO, copywriting, editing, marketplace,
and trading via the company website) resulted in the
majority of respondents felt that these skills were
essential on a scale of 8.3 and their skill level was
intermediate with a scale of 8.3. 6.25. The
Encryption and cyber security skills (such as
SQLNinja and Nmap) resulted in the majority of
respondents feeling that these skills were essential
with a scale of 7.09, and their skill level was quite
low with a scale of 4.59. In Product Management
Technology (Slack) skills, most respondents feel
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these skills were essential with a scale of 7.59, and
their skill level was intermediate with a scale of
5.26. For Project Management Technology (Trello)
skills, most respondents feel they were essential on
a scale of 7.54, and their skill level was intermediate
with a scale of 5.36. The last one on Sales
Technology skills (such as salesforce work) resulted
in the majority of respondents feeling that these
skills were essential on a scale of 7.34, and their
skill level was quite low with a scale of 5.16.
4.3.2 Everyday Digital Skills
Fig. 4: Everyday Digital Skills
Figure 4 showed that in the everyday digital skills
section, most of Generation Z has readiness at the
Advanced level for social media and digital
communication, 90 and 89% respectively. Then the
unpreparedness of Generation Z is in the Data
Analytics and Productivity Program skills, with
41% and 69% claiming they had advanced levels in
the skill.
Figure 4 also shows that in the Web Navigation
skill (such as browsing and searching), 78% of the
respondents are at the Advanced level, 18% are at
the Intermediate level, and only 4% of the
respondents are at the Beginner level. On Social
Media skills (such as Instagram, Twitter, YouTube,
Facebook, LINE, WhatsApp, TikTok, and
Telegram,) 90% of the respondents are at the
Advanced level, only 9% of respondents are at the
Intermediate level, and only 1% are at the
intermediate level. Beginner level. As for the
Productivity Program skills (such as Evernote,
Google Drive, Google Calendar, Mendeley, Todoist,
Dropbox, and Grammarly), 69% of the respondents
were at the Advanced level, 28% were at the
Intermediate level, and only 3% were at the
Beginner level.
On Digital Communication skills (such as
LINE, Telegram, WhatsApp, E-mail, ZOOM,
Microsoft Teams, and Google Meet), as many as
89% of the total respondents were at the Advanced
level, and only 10% of respondents were at the
Intermediate level and only 1% only those at the
Beginner level. Furthermore, for Smart Technology
skills (such as WIFI, VPN, Android, IOS,
Bluetooth, and Tethering), 77% of the respondents
are at the Advanced level, 21% are at the
Intermediate level, and only 2% are at the Beginner
level. Then, finally, on the Data Analytics skill, 41%
of the respondents were at the Advanced level, 49%
were at the Intermediate level, and 10% were at the
Beginner level.
5 Discussion
Generation Z is a technologically literate generation.
Generation Z is the first generation born in the
world of internet-connected technology. Generation
Z has become accustomed to technology or digital
media. This is proven from the results of this study
that they also know technology since the age of < 12
years. What's more, this study also shows that
Generation Z spends time 'playing' with technology
for an average of 5-8 hours per day, [14].
The results showed that Generation Z has ready
for 3 workplace digital skills, Collaboration
Technology, Digital administration, and Creative
Design. The first was in Collaboration Technology
skills, Generation Z considered that these skills were
very important with the skill level they have was
advanced. Collaboration technologies for example
are ZOOM, Whatsapp, LINE, Microsoft Outlook,
Google Docs, Google Sheets, etc. Generation Z
feels that they are quite ready to use collaboration
technology because as obtained from demographic
data, Generation Z on average uses gadgets from the
age of < 12 years and spends time using gadgets
above 5 hours per day which results in them getting
used to using collaboration technology platforms.
The second Generation Z is used to use those
platforms to complete their school tasks and work.
This is also supported by research conducted by
[27], that as many as 78% of students use Google
Docs to write papers in groups or when they
collaborate. On the other hand, 80% of students use
Microsoft Word for individual work, and 13%
percent use it for group work. The dynamic is the
same for all millennials, Microsoft Word for
individual work, Google Docs for collaborative
work
Another thing that causes them to feel more
ready for the use of collaboration technology is the
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COVID-19 Pandemic. The COVID-19 pandemic
has forced a change in habits from offline to online-
based activities that require communication and
working with teams virtually using platforms such
as Microsoft, Google Classroom, virtual classroom
platforms such as video conferencing, namely
Google Hangouts Meet, Zoom, Slack, Cisco,
WebEx, [28]. A survey conducted by the Global
Web Index also found that more than 80% of
Generation Z in the US and UK say they are
consuming more content since the COVID-19
outbreak, with online TV and video broadcasts
(YouTube, TikTok) being the primary medium
across all generations and genders, gen Z is no
exception, [29].
In Digital Administrative skills (Google Docs,
power points, excel, planner, notes, etc.) Generation
Z considers these skills very important with the skill
level they have intermediate, this is because
platforms such as Google Docs and Microsoft are
platforms that they often use since entering the
world of education to the world of work. Generation
Z is used to using the platform to complete their
schoolwork and work tasks. Generation Z uses
Google Docs, Slides, and Sheets or Microsoft Office
365 to collaboratively edit presentations and
documents. This platform has allowed Generation Z
to complete group tasks and made Generation Z
comfortable with distance learning and working
from home, especially since the COVID-19
pandemic. In short, Generation Z uses technology
for instant and independent learning,
communication, and collaboration, [30].
In Creative Design skills (typography, adobe
creative, canvas, etc.) Generation Z considers these
skills are very important with the skill level they
have advanced, this is because according to [31],
experts say Generation Z prefers YouTube because
it offers a personalized, immersive, [31], video-
centric user experience (UX) with fewer distractions
than Facebook. The average Generation Z prefers
something visual, compared to previous generations
who prefer something in the form of text. Then the
Creative Design skills in Generation Z are
increasing because today's applications are
increasing in number and are easy to use such as
Canva, and Adobe. Generation Z prefers visual
content over text because it is easier and more
useful for them to use. Nearly half of Generation Z
say they watch YouTube for three hours or more
every day, according to data from GenHQ. Since
most grew up in digital media, Gen Z confidently
navigates visually oriented digital interfaces, [31].
Then the unpreparedness of Generation Z is in 3
digital skills: Encryption and cyber security, Coding
and app development, and Sales technology.
Generation Z feels that these three skills are
important with the skill level they have as a
beginner. This results in them feeling unprepared
for the skill because they have never learned it and it
is irrelevant to the field. According to [32], a digital
native, Generation Z has shown almost no interest in
pursuing IT jobs. According to the CompTIA report,
much of Generation Z's disinterest in IT is mainly
due to their lack of understanding of the field. This
is especially the case in schools, with some saying
that their schools do not provide information about
IT work.
In the everyday digital skills that researchers
have gained from the results of the questionnaire,
Generation Z feels unprepared for Data Analytics
skills because they have never learned them and
most of them think these skills are difficult to
understand and learn. Whereas according to [33],
Data Analytics will be a big element of the company
in the future. Having the skills needed to work with
data is not only valuable but it's all a must. The
importance of Data Analytics skills will only
become more important in the future as more and
more industries and businesses jump in.
6 Conclusion
Generation Z is a technologically literate generation.
Generation Z is the first generation born in the
world of internet-connected technology. Generation
Z has become accustomed to technology or digital
media. This study showed that Generation Z has
many skills in Workplace Digital and Everyday
Digital. This is because they used digital gadgets
quite early in their life. Online and digital have
been important parts of their life.
Gen Z claimed that they had good skills in
Collaboration Technology, Digital administration,
Creative Design, Social Media, and Digital
Communication. But they felt that they are lacking
Data Analytics, Productivity Program Encryption
and cyber security, Coding, and app development,
and Sales technology. Those skills that are lacking
mostly require specific education are the ones that
they feel they are lacking. This study showed that
Generation Z in Indonesia somehow is quite ready
to work in the digital world. Digitalization is
already embedded in their daily life.
The contribution of this study is that as Digital
Naïve Generation, Gen Z is not necessarily having
enough skills to navigate digital transformation.
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6.1 Limitation of the Study and Future
Research Recommendation
This study only depicts the digital readiness of
Generation Z. This study did not research the
reasons behind each situation. Therefore, a
qualitative study can be recommended for future
research to deeper study the insight. This study did
not see a relationship between demographic
information to readiness. Future studies to seek the
factors influencing digital readiness would be
beneficial.
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Eric Hermawan, Diena Dwidienawati,
Anggraeni Woro Hapsari
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Contribution of Individual Authors to the
Creation of a Scientific Article
Eric Hermawan, Diena Dwidienawayi carried out
conceptualization, funding acquisition and writing-
original draft
Anggraeni Woro Hapsari, Diena Dwidienawati
carried out the Data curation and formal analysis
Anggraeni Woro Hapsari carried out writing-review
& editing
Sources of Funding for Research Presented in a
Scientific Article or Scientific Article Itself
This study is partialy funded by Bina Nusantara
University
Conflict of Interest
The authors have no conflict of interest to declare.
Creative Commons Attribution License 4.0
(Attribution 4.0 International, CC BY 4.0)
This article is published under the terms of the
Creative Commons Attribution License 4.0
https://creativecommons.org/licenses/by/4.0/deed.en
_US
WSEAS TRANSACTIONS on COMPUTER RESEARCH
DOI: 10.37394/232018.2023.11.7
Eric Hermawan, Diena Dwidienawati,
Anggraeni Woro Hapsari
E-ISSN: 2415-1521
81
Volume 11, 2023