
-launch business incubators that will allow
talented people to realize their business ideas;
-simplify accounting and administrative work
associated with the launch of small businesses related
to innovation.
5. Discussion
To date, the question of the development of creative
employment in the context of digital transformation
is not today quite debatable. At the same time, most
studies conducted in this area can be divided into two
groups. The first group of researchers studies the
positive impact of digitalization on the development
of the creative industry. The second group, on the
contrary, shows the threats of digitalization and the
development of a new generation of workforce,
which will not be able to realize their creative
potential and, consequently, develop the creative
industry.
Let us consider the main points of discussion to
fully disclose the prospects and threats to the
development of creative employment in the context
of digital transformation.
Many scholars believe that digitalization and
creativity can become a single-engine of economic
progress in the world (Think creative, 2016). In their
study, Anantrasirichai & Bull (2021) reveal the
potential for the creative industry to evolve in
integration with advanced technology. By bringing
artificial intelligence technologies together with
creativity, humanity can gain a whole new kind of
interaction that can create content, analyze
information, improve workflows, improve
information, and compress data.
The digital shift has created new business models
in production, distribution, and consumption, a
symbiosis of high-quality content with technology.
The most successful example of the benefits of using
creativity and digital technology together is the
museum business (Think creative, 2016). Many
museums worldwide have managed to integrate into
the digital age, successfully adopting useful
technologies - from displays to interactive devices -
that help maximize the value of collections and the
visitor experience. The British Museum, for example,
has a digital learning center that introduces children
and teens to its collection. Augmented reality
technology, image recognition, and 3D printing can
be used. In the first five years, more than 50,000
visitors have gone through the training program.
The digital industry has become a growth driver
for the creative economy, steadily increasing annual
revenues. According to experts, this trend has
significant growth potential in the future. This is
supported by increasing the supply of mobile gadgets
year by year and their development and integration
with all spheres of life (Think creative, 2016).
Thanks to the new challenges, it is clear that it will
be possible to include professions that did not
previously belong to them in creative employment
soon. For example, a surgeon will need to be
proficient in information technology to perform
surgical interventions remotely. A teacher, in order to
conduct distance learning, will need to use Internet
technologies. An engineer can remotely print a
prototype or modify part on a 3D printer
(Madarshahi, 2021).
On the other hand, researchers show the problems
of digital transformation in the context of workforce
training. To date, it is believed that the problem of
most modern people is that the boundary between the
virtual and real-world is very blurred in them
(Shpitsberg, 2014). This problem is particularly acute
concerning the digitalization of children and
adolescents with fragile psyches. Some scholars
believe that excessive digitalization has a destructive
effect on the mental and physical health of the current
generation (Bagaeva & Myltasova, 2016). Over time,
favorite computer games, apps, and cartoons become
the basis of the future person's worldview.
Even though, under the influence of electronic
games, a child can learn to read, count, develop
memory, attention, logic, in many cases, their
individual creative development is stunted
(Tkhostov, 2005). According to the mark of many
parents, children avoid live communication with
peers, which does not allow them to develop essential
communication skills for employment. Teenagers
stop reading books, do not go to exhibitions, theaters,
or museums, preferring to watch movies, which is
detrimental to health and physical development.
Thus, the new generation will not be able to
physically be at work for a normalized time, which
also negatively affects the possibility of future
employment. That said, health is not the only
negative side of digitalization. In childhood and
adolescence, the formation of imaginative thinking
takes place. This is why it is essential to engage all
channels of perception. Unfortunately, electronic
devices do not actively engage tactile, tactile, and
olfactory perceptions. As a result, children undergo
one-sided development, in which sensory
information is entirely absent. This naturally deprives
the child of being creative since they cannot go
beyond the limits provided by the program options.
Consequently, improper use of information
technology can contribute to the deterioration of
children's health and physical condition. Moreover, if
we do not already practice restrictions on the
influence of digitalization on the young generation,
International Journal of Applied Sciences & Development
DOI: 10.37394/232029.2023.2.3
Nataliya Kuznetsova, Olga Sokolova,
Olena Aleinikova, Olena Ivashchenko,
Viktoriia Podhaietska, Ihor Baida